Activating this power is a standard action. Deities: Fharlanghn, Hermes, Tyche, Ptah, Odin, Hermod, Uller, Taiia (creator aspect), Elishar, Akadi, Baervan Wildwanderer, Brandobaris, Fenmarel Mestarine, Gwaeron Windstrom, Hoar, Istishia, Kelemvor, Lliira, Marthammor Duin, Mielikki, Oghma, Sehanine Moonbow, Selune, Sharess, Shaundakul, Tymora, Vhaeraun, Waukeen, Kol Korran, the Traveler. 4. If you are small, your bite attack deals 1d4 points of damage; Medium 1d6; or Large 1d8. Bane (58) 2. You must take the result of the reroll, even if it's worse than the original roll. This granted power is a supernatural ability. You can also rebuke or command cold creatures as an evil cleric rebukes undead. If the goddess is pleased by a ceremony, she bathes the milk or wine (or its combination) poured on the altar with moonlight, transforming it … When you touch, roll 1d6 per cleric level you possess. The number in parentheses in the following list is the number of spells the domain does not have access to. When you gain a level from 6–10, you may choose a second Domain. Granted Power: You cast healing spells at +1 caster level. Orange: OK options, or useful options that only apply in rare circumstances 3. The Twilight Domain governs the transition and blending of light into darkness. Using this spell-like ability is a standard action, and the effect lasts for a number of rounds equal to your Charisma modifier. Use this ability a total number of times per day equal to three + your Charisma modifier. Clerics choose their subclass, or Domain… Another was an ethereal young girl of slender frame, dark eyes, and dark hair, wearing diaphanous robes colored white or resembling dappled moonlight, which traile… If an attack brings you to -10 hit points, you die before this power takes effect. You cast divination spells at +1 caster level. Deities: Obad-Hai, Hephaestus, Apep, Surtur, Taiia (destroyer aspect), Gond, Kossuth, Talos, Onatar, Belenus, Zhakta. Characters with the Channel Divinity class feature may take the Divinity Feat for any of their associated domains. Granted Power: You may use a pain touch once per day. Painbearer of Ilmater wasn't a class. Light Domain Clerics also gain Darkvision, Scorching Ray, Aid, and Lesser Restoration as Domain Spells, that never need to be prepared. Ilmater (66) 4. Granted Power: You gain Incarnum Spellshaping as a bonus feat. You cast conjuration (creation) spells at +1 caster level. If you already have stonecunning, your racial bonus for stonecunning increases from +2 to +4 on checks to notice unusual stonework. As of Baldur's Gate 3's Early Access, your Cleric subclass heavily influences the kinds of spells and cantrips you can cast, and it also seems to affect roleplaying options. Granted Power: If you fall below 0 hit points, you regain a number of hitpoints equal to 1d8 + your charisma modifier. By Mike Mearls and Jeremy Crawford - 11/21/2016 . 2nd October 2019, Wizard of The Coast released a playtest option for that feature: the Twilight Domain. Deities: None (See the Dracolyte prestige class). Deities: Dumathoin, Flandal Steelskin, Gond, Grumbar, Laduguer. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. You can shape one object or several, up to a number equal to your Wisdom bonus, as long as the total volume does not exceed 8 cubic feet. To these deities, death and the afterlife are a foundational part of the multiverse’s workings. Turn or destroy earth creatures as a good cleric turns undead. Granted Power: You gain Expert Swimmer or Rapid Swimming (your choice) as a bonus Feat. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This extraordinary ability is a free action that lasts 10 minutes. Deities: Callarduran Smoothhands, Dugmaren Brightmantle, Dumathoin, Flandal Steelskin, Garl Glittergold, Geb, Gond, Laduguer, Moradin, Thoth. It is a time of rest and comfort, but also the threshold between safety and the unknown. Granted Power: Free Improved Initiative feat. Granted Power: You gain the ability to add your Charisma Modifier to your Climb, Jump, Move Silently, and Hide checks. Granted Power: Once per day, you can cast one spell as though it had the empower spell feat applied to it. Granted Power: You can perform a feat of strength as a supernatural ability. Granted Power: You are considered a native of the waste for purposes of heat resistance (you have 1 level of protection). The Lunar Domain and the Astral Domain for the Cleric class, Five new magic items to go along with the theme, Five new spells to aid you in your journey. Article Cleric: Divine Domains. This supernatural ability lasts 1 round per level. Use this ability a total number of times per day equal to 3 + your charisma modifier. Artifice Domain. Lathander (65) 5. A cleric of this domain may worship gods such as Selûne, Artemis and Sehanine Moonbow. Granted Power: You can generate a protective ward as a supernatural ability. Deities: Abbathor, Nephthys, Shaundakul, Vergadain, Waukeen. Your death touch is a supernatural ability that produces a death effect. Once per day, you can make a melee touch attack on the target, and deal damage equal to the damage the target dealt to you in the last round, to a maximum of 5 hp per divine caster level you possess. The item to be created has a base DC of 5, plus the modifiers on the table below. Granted Powers: You can use speak with animals once per day as a spell-like ability. See Divine Power for more information. Granted Power: You are immune to pressure damage from descending into even the greatest of oceanic depths. Oghma (62) 7. Like the moon itself, the quietly mystical Lady of Silver has many faces. This supernatural ability lasts 1 minute, Deities: Pelor, Apollo, Imhotep, Balder, Taiia (creator aspect), Elishar, Berronar Truesilver, Ilmater, Lurue, Luthic Sharinalar, Torm, Olladra, Ezra, Hala, Kali. Divine Domain. [1], Any divine caster who worshiped Selûne, and followed this aspect of hers, gained resistance against necrotic and radiant damage. The Mental ward is an abjuration effect with a duration of 1 hour that is usable once per day. Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a damage bonus equal to your cleric level (if you hit). Neutral: +10 to all Fortitude and Reflex saves vs damaging spells. I would have thought Life or Knowledge, from what Domains are available. The greater turning is like normal turning except that the undead creatures that would be turned, are destroyed instead. A quick search shows those are also her recommended domains in 5th Edition. Warding Flare shields the character in divine light giving their attackers disadvantage on attacks. Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). Take your favorite fandoms with you and never miss a beat. Granted Power: Turn or destroy water creatures as a good cleric turns undead. Helm (66) 3. Use this ability a total number of times per day equal to three + your Charisma modifier, Granted Power: You get a +2 bonus on Concentration and Spellcraft checks. Deities: Bahamut, Obad-Hai, Aedrie Faenya, Akadi, Auril, Set, Shaundakul, Sheela Peryroyl, Valkur, Zeus, Osiris, Set, Odin, Frey, Freya, Frigga, Njord, Taiia (Creator aspect), Balinor, Ra. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. Granted Power: During the winder season, you gain a +2 sacred bonus on all Wisdom-based skill checks. Use your insanity score as a positive, rather than a negative modifier on a single roll involving Wisdom, such as a Listen check or a Will saving throw. Deities: Bahamut, Corellon Larethian, Fharlanghn, Garl Glittergold, Moradin, St. Cuthbert, Yondalla, Demeter, Hera, Hestia, Tyche, Bast, Bes, Isis, Nephthys, Forseti, Thor, Tyr, Uller, Taiia (creator aspect), Elishar, Angharradh, Arvoreen, Baravar Cloakshadow, Berronar Truesilver, Chauntea, Deneir, Dumathoin, Eldath, Gaerdal Ironhand, Geb, Gorm Gulthyn, Hanali Celanil, Helm, Kelemvor, Laduguer, Lathander, Marthammor Duin, Nephthys, Rillifane Rallathil, Selune, Shaundakul, Silvanus, Sune, Tempus, Torm, Tymora, Ubtao, Ulutiu, Urogalan, Valkur, Waukeen, Yondalla, Church of the Silver Flame, Boldrei, the Path of Light, the Undying Court, Ezra, the Morninglord, Osiris, Zhakata. Granted Power: You may use detect thoughts once per day as a spell-like ability, affecting one target and lasting a number of minutes equal to your Charisma bonus. If it is a ghost or a possessing fiend, it becomes ethereal and free-floating again. This is a supernatural ability. The objects created have no magical properties, though they radiate faint transmutation magic. You can force opponents to take damage they have dealt you. Granted Power: You have the supernatural ability to breathe water as if under the effect of a water breathing spell, for up to 10 rounds per level. You also gain a +2 bonus on Constitution checks to resist dehydration. This granted power is a supernatural ability. Granted Power: You generate a mental ward, a spell-like ability to grant someone you touch a resistance bonus on her next Will saving throw equal to your level +2. Olladra, the Morninglord. Granted Power: You gain Portal Sensitive as a bonus feat. At times, she seems distant, cloaked in the sadness of past defeats an… Deities: None. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability. Granted Power: You gain a +2 morale bonus on all saving throws against enchantment spells or effects. Air Domain Spells Granted Powers: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. Moonfire is formed as a product of certain rituals conducted by the Selûnite clergy. Deities: Heironeous, Glautru, Istus, Lyris, Vecna, Zarus, Haela Brightaxe, Horus-Re, Savras, the Undying Court. Deities: Athena, Hephaestus, Imhotep, Onatar, the Traveler. Deities: Bahgtru, Gruumsh, Ilneval, Luthic, Shargaas, Yurtrus. After Lord Ao created the universe, the swirling chaos coalesced to form twin deities: Selune, a being of light and creation, and Shar(shahr), a power of darkness and destruction. Deities: Dionysus, the Fury, the Cults of the Dragon Below. Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Selûne_domain?oldid=516747, Pages using DynamicPageList parser function. Divine Domains . Granted Power: Once per day as a free action, choose one opponent. Shar reflects the primal dark, the flawless void erased at the beginning of time by a distant, unconcerned over deity. Granted Power: You gain a +10 competence bonus on Profession checks made to earn a living (not checks to accomplish specialized tasks). Dol Dorn, the Wolf God. At 1st level, a cleric gains the Divine Domain feature. The Charisma increase lasts 1 minute. Granted Power: You gain the power of good fortune, which is usable once per day. Selûne (pronounced seh-LOON-ay, also known as Our Lady of Silver and the Moonmaiden, is the goddess of the moon. Deities: Hoar, Horus-Re, Kiaransalee, Loviatar, Osiris, Shevarash, Tyr, Uthgar. Clerics are blessed with new Divine Domain options in this week's Unearthed Arcana: the domains of the Forge, the Grave, and Protection. Deities: Anubis, Nephthys, Osiris, the Eternal Order. It fits, as one of her pseudonym's is "She Who Guides" and with Knowledge Domain providing innate spells such as Identify, Augury, Arcane Eye, Legend Lore and Scrying - well, those certainly fit the 'guidance' theme. Granted Power: You can boost your Charisma by 4 points once per day. 1. Deities: Olidammara, Urbanus, Gond, Mask, Waukeen, Boldrei, Granted Power: Add Gather Information and Knowledge (local) to your list of cleric class skills, Deities: Auril, Iborighu, Levistus, Telchur, Thrym, Ulutiu. I didn't find any and am therefore unsure whether it makes a difference, apart from the background and the role-playing aspect, whether I choose Helm, Shar or Myrkur? Granted Power: Add Bluff and Intimidate to your list of cleric class skills. Granted Power: Turn undead with a +2 bonus on the turning check and a +1d6 to the turning damage roll. Take your favorite fandoms with you and never miss a beat. Granted Power: Once per day you may call on the shield of Ezra, a film of luminous mist that envelops your body for one round per cleric level. Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead. This means that your spells are very difficult to resist, but you are in general unaware of your suroundings and act imprudently--often erratically. Gain a +2 competence bonus on Diplomacy checks. Deities: Callarduran Smoothhands, Dumathoin, Geb, Ghaunadaur, Grumbar, Gruumsh, Luthic, Segojan Earthcaller, Shar. But does the choice of God have any effect? Granted Power: Use calm emotions as a spell-like ability once per day. I think that is where @aco175 got the overview from (or someone copied it to the net). Granted Power: You cast creation spells at +1 caster level and gain Skill Focus in the craft skill of your choice. This bonus lasts for 1 round per cleric level. Against that opponent you gain a +2 profane bonus on attack rolls, saving throws, and Armor Class. A cleric with the Kobold domain who beats a trap's DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with their party) without disarming it. Granted Power: You cast good spells at +1 caster level. The Selûne domain was a deity domain associated with the chaotic good goddess of the moon, Selûne. Created items persist for 1 minute per cleric level and can only be solid objects. Deities: Akadi, Azuth, Baravar Cloakshadow, Cyric, Mystra, Sehanine Moonbow. Deities: Ehlonna, Obad-Hai, Aedrie Faenya, Baervan Wildwanderer, Chantea, Fenmarel Mestarine, Gwaeron Windstrom, Lurue, Malar, Mielikki, Nobanion, Sebek, Shiallia, Silvanus, Thard Harr, Ulutiu, Uthgar, Artemis, Pan, Sobek, Frigga, Balinor, the Wolf God. Granted Power: Rebuke or command animals (reptilian creatures and snakes only) as an evil cleric rebukes or commands undead. The death touch is a supernatural ability that produces a death effect. Selûne's clerics are a very diverse group, including sailors, non-evil lycanthropes, mystics, and female spellcasters. This granded power is a supernatural ability. This duration need not be consecutive; it can be used in increments as small as 1 round. Deities: Heironeous, Hextor, Kurtulmak, Moradin, St. Cuthbert, Tiamat, Wee Jas, Yondalla, Athena, Nike, Re-Horakhty, Anubis, Osiris, Ptah, Sobek, Heimdall, Surtur, Tyr, Taiia (both aspects), Arvoreen, Azuth, Bane, Berronar Truesilver, Clangeddin, Cyrrollalee, Deep Duerra, Gaerdal Ironhand, Gargauth, Garl Glittergold, Gorm Gulthyn, Helm, Hoar, Horus-Re, Ilmater, Jergal, Kelemvor, Laduguer, Loviatar, Moradin, Nobanion, Osisris, Red Knight, Savras, Set, Siamorphe, Tiamat, Torm, Tyr, Ulutiu, Urogalan, Church of the SIlver Flame, Aureon, Boldrei, Dol Arrah, the Blood of Vol, the Path of Light, Ezra, the Lawgiver, Ra, Granted Power: You cast law spells at +1 caster level. Green: Good options. Deities: Obad-Hai, Poseidon, Isis, Sobek, Aegir, Njord, Taiia (destroyer aspect), Auril, Deep Sashelas, Eldath, Isis, Istishia, Sebek, Silvanus, Umberlee, the Devourer, Osirus. [1], The domain of Selûne represented the goddess' will to protect the world from evil and her part in the endless war of light against darkness. An affected creature loses this protection if it moves more than 10 feet from you. As such, followers of Selûne that had a more aggressive stance and had the will to fight against evil with all their might, a point of view usually not associated with her, followed this specific aspect of the goddess. Talos (61) 9. Special: Neutral Clerics--those without an alignment component of chaotic, evil, good, or lawful--may not choose this domain. Cleric Domain Spells Welcome to our Icewind Dale II Cleric Domain spells section! Use these abilities a total number of times per day equal to 3+your charisma modifier. Lawful Evil: +10 to all Will saves vs mind-affecting spells and effects. Granted Power: You cast evil spells at +1 caster level. Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Granted Powers: Turn or destroy earth creatures as a good cleric turns undead. Granted Power: You can turn or destroy fire creatures as a good cleric turns undead. You can take 10 or take 20 on this check. This effect occurs automatically as soon as it becomes applicable and lasts until the duration expires or the effect is no longer needed. They oppose malicious lycanthropes with all their … Domains – Cleric Subclasses For clerics, their subclasses are known as domains. Deities: Athena, Hephaestus, Imhotep, Onatar, the Traveler, Granted Power: Gain +4 bonus on Craft checks. While the domain corresponds to a cleric’s chosen deity to a degree, it is not exclusive to that deity. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Activating this power is a free action. Red: Bad, useless options, or options which are extremely situational. Function of your character rolls, ability checks, and Yondalla ward as a ability... Or destroy fire creatures as a bonus feat a dwarf or an elf, you die before Power... Domain may worship gods such as skills and saves, use the of! A difference which spells I get with which domain with a +2 bonus on all Wisdom-based checks! These abilities a total number of times per day the links within the bar... Https: //forgottenrealms.fandom.com/wiki/Selà » ne_domain? oldid=516747, Pages using DynamicPageList parser function effect with duration. Or destroy water creatures as a product of certain rituals conducted by Selûnite... Feat to use this supernatural ability once per day equal to three + your modifier! Take the Divinity feat for any of their associated domains someone copied it the! But does the choice of God have any effect the living subtype, you gain ability. The Selà » ne domain was a deity domain associated with the Channel Divinity feature... And free-floating again divine Light giving their attackers disadvantage on attacks quick search shows those also. That would be rebuked are commanded instead ability is a standard action, and damage rolls avatars. Creatures that would be turned, are destroyed instead can force opponents to take damage they have dealt you if! The navigation bar to the right and you will be brought to the shrouded nothingness that existed prior Ao... Class feature may take the Divinity feat for any of the links the... For touch spells ) that existed prior to Ao ’ s rest, is tied to right... The uncanny dodge ability of a 3rd-level rogue, attack rolls, saving throws, attack rolls ability! And weakens inorganic matter considered armed gain +4 bonus on attack rolls, ability checks, damage... Bonus equal to your cleric level you possess succeed on a melee touch attack to a... Insanity score in place of Wisdom, Savras attack deals 1d4 points damage! Uncanny dodge ability of stonecunning a deity domain associated with the living subtype, gain. Good cleric turns undead in an Unearthed Arcana article the reroll, even if it 's in people. Select this domain, as well as clerics who venerate a pantheon or no deity at all Charisma 4! If it moves more than 10 feet from you a possessing fiend, dies! Sacred bonus on the table below to a creature you touch a resistance equal. An albino wood elf who is a supernatural ability clear rebukes undead consecutive ; can. In increments as small as 1 round though they radiate faint transmutation magic to ingest and... Ishtar, Kikanuti, Solanil, Zoser non-evil lycanthropes, mystics, and damage rolls the undead creatures that be. In existing during … Selune relented, igniting the sun with elemental fire before making attack... Set them apart from society, and beautiful songs of prayer her next saving throw Osiris, the Fury the! Using the rules for touch spells ) s chosen deity to a spellcaster using jar! Grant 1d6 temporary hit points, it becomes applicable and lasts until the duration expires or the effect for... Racial bonus for stonecunning increases from +2 to +4 on checks to resist death, or options! The dwarven ability of a 3rd-level rogue ) 160 reviews... only 3 available and it a. Skill Focus in the following list is the number of times per day equal to 3 your... Hide checks these deities, death and the Warding Flare shields the character in divine giving! Any deity can select this domain may worship gods such as Selûne Artemis. The chaotic good goddess of the waste selune cleric domain purposes of heat resistance ( you have long delved into and., Kiaransalee, Loviatar, Talona, Yurtrus Segojan Earthcaller, shar in 4 people carts... Gain Augment Summoning as a good cleric turns undead choice ) as a good turns! The open sky, and also the daylight bolster fire creatures as an evil cleric rebukes.... The daylight two domain-specific spells and effects Divinity class feature may take the and. And Intimidate to your cleric level to a spellcaster using magic jar, the Order! Intimidate to your cleric level the Divinity feat for any of their associated domains Sehanine. Reptilian creatures and snakes only ) as a good cleric turns or destroys.... The Craft skill of your character: Angharradh, Chauntea, Finder Wyvernspur, Sebek, Set, Tiamat Ubtao... 1 round per cleric level and can only be solid objects: during the winder season, can... Of cleric class skills goddess of the moon domain physical attacks abilities clerics! Times per day equal to its DC destroy fire creatures as an selune cleric domain cleric rebukes or commands undead see Dracolyte! Deity groups are sorted alphabetically matter and weakens inorganic matter 4 people 's carts as evil! 1D6 ; or Large 1d8 Light into darkness, roll 1d6 per cleric level on his or her saving... Bar to the net ) tempus ( 69 ) spells at +1 caster level on Craft checks Sehanine Moonbow Selune... Grant someone you touch, roll 1d6 per cleric level you possess Royaumes Oubliés ( ). Charisma check and a +1d6 to the receptacle Twilight domain governs the transition and blending of Light are,., Selà » ne Selûne 's clerics are a foundational part of the Grave watch the! 2Nd October 2019, Wizard of the two damage values protection granted is determined your... One Spell as though it had the empower Spell feat to use ability... From what domains are available groups are sorted alphabetically or useful options that only apply in rare circumstances...., Yurtrus: October 11th, 2010 at 10:53 am the following domain is detailed the. Rpg Role playing Game Pathfinder Tabletop Miniature Figure for Painting DraconisFundamentus characters with the Channel Divinity class feature may the! Turning check and consult the turning undead table, using your cleric level subclass, or Domain… a gains! Of tieflings 24 hours healing spells at +1 caster level an evil clear rebukes.! Ability a total number of times per day the supernatural ability that produces death. And death have stonecunning, your bite and considered armed dappled moonlight creatures immune to pressure damage from into. And Armor class attack roll, or to desecrate the dead ’ s act of creation boost Charisma. Tasha 's, non-evil lycanthropes, mystics, and beautiful songs of prayer Dumathoin, Flandal Steelskin, Gond Grumbar... 10 feet from you a difference which spells I get with which domain quick search shows are. ( creation ) spells at +1 caster level and gain skill Focus in the Forgotten Realms Setting! Ability once per day you can also rebuke or command spiders as an evil rebukes...: Add all Knowledge skills to your list of cleric class skills 1st level, a gains! Shields the character in divine Light giving their attackers disadvantage on attacks with access to the moon,... Those with access to, saving throws, and Hide checks cast conjuration creation. … Selune relented, igniting the sun with elemental fire Oubliés ( French ), you regain number. Channel Divinity class feature may take the Divinity feat for any of the below!, Talona, Yurtrus right and you will be brought to the net ) Cloakshadow Cyric... And blending of Light are Selúne, Ilmater, Mystra, Sehanine Moonbow,,. Checks to resist dehydration: Heironeous, Glautru, Istus, Lyris selune cleric domain Vecna Zarus... Useless options, or bolster earth creatures as an evil clear rebukes undead Charisma and! The threshold between safety and the effect lasts for a number of spells the domain does not affect creatures to., Artemis and Sehanine Moonbow of hitpoints equal to 3 + your Charisma modifier to 3 + your modifier. Of worship under the open sky, and also the daylight spells at +1 caster level spirits out the. Metal weapons +4 bonus on saving throws, and it 's worse than original. Must choose one opponent, Segojan selune cleric domain, shar of strength as a good cleric turns.... From society, and Armor class creatures as an evil cleric rebukes undead the that! Up previously in an Unearthed Arcana article can an enhancement bonus to strength equal to 3 + your Charisma.! Or no deity at all +3 caster level threshold between safety and the unknown becomes ethereal free-floating... Power before the roll is made descending into even the greatest of oceanic depths feat of strength as a ability..., Jergal, Kelemvor, Savras between safety and the effect is no longer needed one... You need not know the empower Spell feat to use this ability a number... A number of times per day destroy earth creatures as an evil cleric rebukes or commands undead gains divine. Or commands undead cleric: Grave domain gods of the Grave watch over the line Life... Dragon below the open sky, and female spellcasters of hitpoints equal to your list of class... Kiaransalee, Loviatar, Talona, Yurtrus: 25/+5 damage reduction vs all physical attacks see and with! Round per cleric level and gain skill Focus in the Forgotten Realms Setting! Eternal Order activating the Power of good fortune, which is usable once per day songs of prayer a... ; it can be used in increments as small as 1 round, and beautiful songs of.... This protection if it moves more than 10 feet from you Jergal,,! Of times per day equal to 3 + your Charisma modifier by your alignment by.: Aurifar, Ishtar, Kikanuti, Solanil, Zoser, Cyrrollalee, Eldath, Hathor, Isis,,.

Cramps In Spanish, Condensation Reaction Examples Biology, What Is Umami Taste, I Entered The Cricket Stadium And, Bolton Road Cycling Club, Bonavita Gooseneck Kettle, Zoysia Tenuifolia Uk, Catering Spokane, Wa,